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Professional History
- Sprite Artist - Neptune Studios (GTA) 2008 ? g7 Cities TDh
- Created and animated all enemy and player sprites in 3ds MAX
- Lead Artist - Influenza Media Corporation (Mississauga) 2008
- Responsible for the look of all art assets in a project.
- Used flash to draw and animate various elements, including characters and backgrounds.
- Extensive efforts to optimize graphics to fit within the strict limits for banner advertisements.
- See Flash portfolio page for samples.
- Contract Animator - Healing Seekers (Mississauga) 2007 - Cutscene Animation
- 3D animation for opening sequence and several travel map sequences for the show "Healing Seekers".
- Contract Animator - Project Lifesaver (Mississauga) 2007 - "Train your Brain"
- Produced a 6 minute educational animation about train safety
- Modeled and animated 2 fully articulated main characters.
- Responsible for and involved in all aspects of the production, including: script, voice recording, character design, story boarding, modeling and animation.
- Samples: ‘ ‘ ‘ ‘ ‘ ‘
- Quality Assurance Tester - Pseudo Interactive (Toronto) 2006, 2007
- Responsible for checking if any changes from the previous day had adverse effects.
- Daily written reports about the status of the changes.
- Translated the Technical Requirements Checklist from Japanese so the programmers and artists could actually use it.
- Contract Designer/Animator
- Petrosep Membrane Technologies (Oakville) 2001 - Industrial Visualization
- Created animations to help explain the products and their functions in an easy to understand visual presentation.
- Samples: ‘ ‘ ‘ ‘ ‘
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Software Proficiencies
Experienced
3DS Max
Photoshop
Premiere
Flash
Dreamweaver
Office
Capable
Maya
Illustrator
Encore
Fireworks
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Language Proficienies
Fluent English
Conversational Japanese. |
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Educational History
- Combined Honours in Multimedia and Japanese Studies - McMaster University (Hamilton)
- Term 2001 - 2005
- Studied various medias including film, digital and online (Flash, Maya), as well as theories about visual and interface design.
- Studied Japanese language and culture. Studied both conversational and formal/business Japanese.
‘ ‘ ‘ Other Activities
- Half-Life Mods
- Squadron:GHOST
- Character design, modeling, and animation
- Mechanical design, modeling
and animation
- HUD, sfx sprites, and other graphical design
- Samples: ‘ ‘ ‘ ‘ ‘ ‘ ‘ ‘ ‘ ‘ ‘
- Armored Division
- Character design, modeling, and animation
- Mechanical design, modeling, and animation
- HUD and other graphical design
- Samples: ‘ ‘ ‘ ‘ ‘ ‘ ‘ ‘ ‘
- Polyfighter
- Mechanical design and modeling
- Samples:
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- "Ninja Mom" - 10 Second Club
- Practiced building a character rig from scratch
- Experience with detailed and fluid character motion and expressions, and accurate lip syncing
- Samples:
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